Ideas for the developers

 
Discus3
Minnow
Minnow
207 Posts

Re:Ideas for the developers

[Post New]by Discus3 on Dec 21, 14 2:08 AM
Great ideas everyone!

Could you make it possible to scroll through the Achievements page one SCREEN per click instead of one LINE per click?

Also, Page Down/Up would be a huge improvement for scrolling through the Achievements page.

 

Re:Ideas for the developers

[Post New]by HorseDancer1 on Dec 21, 14 6:13 AM
Discus3 wrote:Great ideas everyone!

Could you make it possible to scroll through the Achievements page one SCREEN per click instead of one LINE per click?

Also, Page Down/Up would be a huge improvement for scrolling through the Achievements page.


Yes!! Or even add a search or sort by name feature. Also for inventory items! I have been playing for 512 days and there is TONS of stuff to sort through to find any new items.

Thanks so much! I love all the Christmas quests and that you have included other religions than must the Christian celebration!

 
Christian989
Minnow
Minnow
273 Posts

Re:Ideas for the developers

[Post New]by Christian989 on Dec 24, 14 9:04 AM
I am in the Lower Juau Island. I just completed Field 3 puzzle 2 which revealed some warthog looking creatures. Maybe those could be made available sometime as companions? The grass hopper creatures would be kind of neat to have as a companion as well.

 
Rumbitothecore
Shark
Shark
13,560 Posts

Re:Ideas for the developers

[Post New]by Rumbitothecore on Aug 3, 15 3:29 PM
I'm not sure if I wrote this somewhere else but it can't hurt to write it again if I have

In the mini golf course stats, it would be great to have a course record stat instead of Worst score for a hole (which is meaningless as anyone can putt around a hole on purpose and have a worst score in the hundreds or even thousands if they have time on their hands!) The course record would show the best score anyone has ever got and we can compare our rounds with it. It would be nice to know who had shot the round but I'm not going to ask for miracles

Thanks for reading this Devs

 
Kittypurrrs
Herring
Herring
389 Posts

Re:Ideas for the developers

[Post New]by Kittypurrrs on Aug 4, 15 11:21 AM
Thanks to the Bigfish mods for making this thread a sticky and thanks in advance to the developers for considering any sensible suggestions that players make. I am looking forward to see what interesting suggestions players come up with. I am also thankful for those who made great suggestions in the past, such as having completion flags for quests and secret bonus areas separately and the town crier giving a cool down list as well as quests, the various travel button additions and so much more. I can't imagine the game without them.

My suggestion for the developers is to have games within the game available to play and gain some energy points. I realize the points would have to be meted out to balance out the game area much like the fishing area, but it would be a way to "change up" getting energy without having to fish and a respite from whacking and another incentive for long time players to stay and play.

It would be fun to have puzzles/games area. It could be a separate “game” island with 4 or more places to play that might eventually change on a daily or weekly basis. All would be thematic with characters and objects from the game for ease of graphics. Examples of games: match games like match 3 & category match (the items/cards could change daily to game characters, game items, faces, monsters, fish) a bush drop puzzle timed, bush maze, jewel match with random jewel prizes as a possibility along with energy, Nate “exploding” things game, garden match game where one blueberry seed could be possible random prize along with regular energy prize.

Thanks for your consideration.




Edited on 08/04/2015 at 11:40:07 AM PST


 
Flybaby
Guppy
Guppy
108 Posts

Re:Ideas for the developers

[Post New]by Flybaby on Aug 6, 15 5:02 PM
When I visit a random golf course, it would be great if I could see the owner's name displayed.

I would also like to have the ability to sort my trinkets, so that I don't have to scroll through all of them to access my favorites.

Also, would it be possible to be able to rate each others ranches, like we are able to do with the golf courses? It would give players more incentive to decorate and visit other ranches.

Edited on 08/08/2015 at 4:15:13 AM PST


 
ElsaStar96
Squid
Squid
69 Posts

Re:Ideas for the developers

[Post New]by ElsaStar96 on Aug 8, 15 12:54 PM
Hi all, One of my suggestions for a little light relief on the dreaded run-out of energy is that once you have bought all of the land on your home thus having as many plots as possible, would be to buy a palm tree from Farmer McDonald (and I say palm tree as they are more decorative for your your ranch...in my opinion) and to be able to find let's say 10 coconuts each to the value of 25 or 50 energy that way you would get somewhere between 250 and 500 energy. You could whack the coconuts out of bushes, receive them in quest satchels or even buy them...win, win for the player and the dev's.

You could introduce a fourth quest on Amicus Isle on a weekly basis to fish up junk, then open up a junk merchant to cash it all in and he could award...you guessed it coconuts...he could even use the 52 coconuts that each player picks up for a Amicus quest!

To add a nudge feature to the slot machines 1 free with a chance to purchase a further 2 daily for BB...again win, win for the player and the dev's.

To add a double or nothing to the slot machines...on the same basis as above.

To be able to access your gem supply from the slots.

To be able to receive a limit of 1 of each of the items from Natalie's house. When you find a better one and you trade it in. These would look great in our ranches.

To be able to store all of the wasted mana and power...let's say to double your limit and be able to purchase it back for maybe coins,gems or BB.

Edited on 08/08/2015 at 1:06:15 PM PST


 
Flybaby
Guppy
Guppy
108 Posts

Re:Ideas for the developers

[Post New]by Flybaby on Aug 9, 15 5:00 AM
I like the idea of adding energy as a slot machine prize.

 
countrygal2
Lobster
Lobster
92 Posts

Re:Ideas for the developers

[Post New]by countrygal2 on Aug 19, 15 8:23 PM
We have enjoyed the summer films in the Commons theatre. I wonder if there will be any concerts later. Perhaps there is an elf somewhere who sings and plays guitar - his name may be Elfis

If there are more concerts then the Inn could be enlarged to take all the new visitors. Maybe a bigger hotel could be financed by a property developer - his name may be Ronald Thump. This could lead to some discussion or opposition by residents.

With all the new mounts we are receiving - a future race track may appear with jockeys and trainers.

Edited on 08/19/2015 at 8:26:22 PM PST


 
Pweek
Sea Anemone
Sea Anemone
4 Posts

Re:Ideas for the developers

[Post New]by Pweek on Oct 10, 15 10:43 PM
For a generation 6 pet I would like to see a puffin--especially the Horned Puffin. It's one of my favorite animals--you already have the hedgehog (YAY!) and the sloth (is it a two-toed tree sloth or a three toed tree sloth?--try saying that 3 times fast, lol!).
sanak

 
Christian989
Minnow
Minnow
273 Posts

Re:Ideas for the developers

[Post New]by Christian989 on Oct 18, 15 11:10 PM
Maybe this has been mentioned but it would be helpful to have a checklist or something to know which secret bonus areas we have discovered. Right now the only way to check is to look in the inventory and compare to the wiki items.

 
Kittypurrrs
Herring
Herring
389 Posts

Re:Ideas for the developers

[Post New]by Kittypurrrs on Oct 19, 15 10:22 AM
Someone did suggest this awhile ago and it was added, but I only just recently added it to the Wiki as most people didn't know it was available.. even those who are really high level (so don't feel bad if you also hadn't noticed!)

Looking at the globe map, the large blue flag shows 100% done the area/fields and the smaller red flag shows you are done the secret bonus areas available. I learned a lot from reading this entire thread of hints so I recommend doing that:

http://forums.bigfishgames.com/posts/list/289051.page

For anyone else reading, here is the Wiki page on SBAs:

http://bushwhacker2.wikia.com/wiki/Secret_Bonus_Areas

Edited on 10/19/2015 at 11:43:42 AM PST


 
Christian989
Minnow
Minnow
273 Posts

Re:Ideas for the developers

[Post New]by Christian989 on Oct 19, 15 4:22 PM
Thanks Kitty!!

 
tgcougar
Squid
Squid
62 Posts

Re:Ideas for the developers

[Post New]by tgcougar on Oct 23, 15 12:45 PM
For the package mount deals, is it possible to have 'options' for the three items you also receive? For instance, the DeLorean pack - I HAVE to buy it (don't ask - I'm a dweeb), but the pristine feeds don't really do anything for me. If there could be BB, gold, water tower, trinket, gem (or whatever) options, it's more a la carte, and I bet drives more purchases (I'll send you the invoice for consulting services later - LOL). Given the similar price points on mounts, the items should be fairly interchangeable. Thanks for listening!

Tom

 
tgcougar
Squid
Squid
62 Posts

Re:Ideas for the developers

[Post New]by tgcougar on Oct 23, 15 12:47 PM
countrygal2 wrote:We have enjoyed the summer films in the Commons theatre. I wonder if there will be any concerts later. Perhaps there is an elf somewhere who sings and plays guitar - his name may be Elfis

If there are more concerts then the Inn could be enlarged to take all the new visitors. Maybe a bigger hotel could be financed by a property developer - his name may be Ronald Thump. This could lead to some discussion or opposition by residents.

With all the new mounts we are receiving - a future race track may appear with jockeys and trainers.


I hope your 'real' job has something to do with being inventive/creative - these are all AWESOME ideas!!!!!!

 

Re:Ideas for the developers

[Post New]by Whitestar7 on Nov 8, 15 2:59 PM
Does the fishing area at the house upgrade (as in fish less junk)? If it doesn't maybe that would be a neat idea to add the option of upgrading fishing area @ the house.

 
HotLily
Herring
Herring
301 Posts

Re:Ideas for the developers

[Post New]by HotLily on Nov 11, 15 12:38 PM
Devs..............could we have the chance to buy flowers for our gardens? I love the Spring event when we can decorate a garden and am always sad when it's over. I miss the colour! Could we not have a chance to brighten up our ranches, especially now winter is coming?






 
DeAnnaLP
Jellyfish
Jellyfish
13 Posts

Re:Ideas for the developers

[Post New]by DeAnnaLP on Nov 17, 15 1:33 PM
Has any one asked for a zoo yet? A place where we can put all of our pets out to show off to our friends. Or at least a place where we can put them to get them out of our inventory. Maybe even spruce it up a bit with things we find or buy from a merchant.

 
Flybaby
Guppy
Guppy
108 Posts

Re:Ideas for the developers

[Post New]by Flybaby on Nov 20, 15 1:34 PM
DeAnnaLP wrote:Has any one asked for a zoo yet? A place where we can put all of our pets out to show off to our friends. Or at least a place where we can put them to get them out of our inventory. Maybe even spruce it up a bit with things we find or buy from a merchant.


Why not turn your ranch into a zoo? You might even start a trend. With a little imagination, and things from your inventory, and from your ranch store, you could design and create a great one.

 
countrygal2
Lobster
Lobster
92 Posts

Re:Ideas for the developers

[Post New]by countrygal2 on Nov 28, 15 4:18 PM
What about a "Country Fair" show event to parade around our pets and receive prizes of energy packs - photos of the best dressed pet. Also a food stall with prizes for the best vegetables fruit or cakes we can enter. Maybe grow bigger and better fruit and veg using special "Grow Plus" type fertilizer.

What about a special "History and Archaeology Event" finding ancient artifacts and building a museum.

 
 
 
 
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